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Saga of Lucimia

The Saga of Lucimia is a high-fantasy, group-based MMORPG that hearkens back to a time when players worked together to achieve goals that were greater than what they could achieve on their own. A time when teamwork, friendship and community meant more than "everyman" games chock-full of single-serving, on-the-rails questlines designed to take you to max level in a matter of days in such a way that you never have to interact with another player to achieve the "end game".

No mini-maps. No quest hubs. Zero solo content. 3-4 man overland content, 8-man dungeons, and multi-group raids. No flashing icons over the heads of NPCs telling you who to talk to or where to go, no glowing trails leading you from quest objective to quest objective. Languages, factions, ruins, cities, dungeons, and more. A massive world to explore, and a classless, skill-based game where you create your own story with your friends and allies. Emergent gameplay in a world where the players determine the hot spots, the best places to hunt, their favorite dungeons, routes to and from cities, camp spots, and beyond. With zero single-player storylines guiding you or funneling you from Point A to Point B. Sandbox, not themepark. Welcome back to the days of group-based gaming.

  • Sandbox, Not Themepark: Explore emergent gameplay where the players determine the "best" cities, zones, and dungeons.
  • Zero Quest Hubs: Immerse yourself in a world based on community, lore, and exploration, not single serving quest grinds.
  • No Mini Maps: Navigate the game world via traditional methods, such as landmarks and memorizing landscapes.
  • Classless Character System: Choose from hundreds of skills to build a unique character Archetype that suits your style of play.
  • Group Based Gameplay: Zero solo content, 3-4 man overland mobs and camps, 8-man dungeons, and multi-group raids.

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